NEW BOOKS!

Subscribe to the Society’s Magazine!


{No contents bar at left? Go Here}

DUELING

Duels were a relatively common means for the 18th-century aristocracy to resolve a real or imagined insult. Safely recreating a duel as a form of target practice can be an exciting and entertaining diversion. Though we certainly have not done any sort of exhaustive research on this topic, what follows are some ideas for staging a duel. If you have any additional information on duels of the period please do not hesitate to contact us!

At right is a simple target that can be used for the duel. It is suggested that TWO of these be made for your duel, so that each antagonist has his own mark to fire at, though a single mark may also be used. It would greatly add to the experience if this target were to be painted in as lifelike a manner as you have talent for. It is suggested that this mannequin be cut out of one-eighth or one-quarter inch plywood, though heavy cardboard would also suffice. Height, from the tip of the toe to the top of the head, should be about five feet eight inches to reflect the average height of the period. If you click on the wire form at right you will be able to access a larger version that can be dragged off to your desktop and, by printing it out and with the aid of a projector (often available from your local library for a modest fee), you may enlarge it to the proper size and trace it onto your stock of choice.

For the artistically-challenged a simple silhouette form is also shown here.

A delightful website where the 1777 Code of Dueling may be found was graciously forwarded to us by Mr. J. Prechtel, a very fine gentleman indeed. These rules will explain the various circumstances by which a duel may be called, and some of the basic principles of dueling. Additional information of dueling can be found on this site as well.

The Duel
First, this activity involves the discharge of live weapons. It is vital that all parties involved are intimately familiar with the loading and firing of muzzle-loading pistols. Firearms safety is YOUR responsibility.

Now then, for a properly re-created duel, you will need the two antagonists, their two seconds and a surgeon who will act as a judge. The basic rules we have devised for dueling are as follows below. Once again, these are by no means a conclusive treatise of dueling, and we would be happy to receive any additional information of this topic. These rules were based on the laws mentioned above, plus some primary accounts of duels from The Packet and a fatal duel between Ensign Power and Captain Trevor of the 55th Regiment of Foot.

Note that once a gentleman presents his pistol he may take up to three seconds in taking careful aim and making his shot. Once presented, however, he may not recover his arms without firing (except for reasons of safety), or the shot will pass to his opponent. A misfire, hang-fire or "klatch," or a pistol that was not at full cock when presented is to be counted as a shot, and the gentleman who experiences any of these circumstances must wait until his adversary has fired before recocking, repriming or otherwise servicing his piece.

Check the links and clothing pages for information on proper attire, weapons and accouterments.



* A “pace” is defined as two and one-half feet (30 inches) in James’ Military Dictionary, (1810), Timothy Pickering's Easy Plan... (1775, p 43) and Cavan’s Treatise (1776, p 32).


All contents of this and the following pages ©2000-2001 Bananaboat Advertising Graphics.